Dijkstra's Shortest Path Algorithm
Dijkstra's shortest path Algorithm is a Greedy Algorithm and like Prim's Algorithm.
Dijkstra's Algorithm finds the shortest path having lower cost in a Graph. Dijkstra's Algorithm understands the Single Source Shortest Path issue for a Graph.
Steps to calculate the shortest path :
1) Create a set sp(shortest path)that monitors vertices incorporated into the shortest path tree, i.e., whose base separation from the source is determined and concluded. At first, this set is Null.
2) Assign a distance cost to all vertices in the i/p graph. Instate all distance value as Infinity. Appoint distance cost as 0 for the source vertex so it is picked first.
3) While sp does exclude all vertices
a) Pick a vertex u which isn't there in sp and has least distance value.
b) Include u to sp.
c) Update distance value of all adjacent vertices of u. To refresh the distance values, iterate through all adjacent vertices. For each adjacent vertex v, if total of distance value of u (from source) and weight of edge u-v, is not exactly the distance value of v, at that point update the distance value of v.
C++ Program to Implement Dijkstra's Shortest Path Algorithm
#include<iostream>
using namespace std;
int N;
int graph[10][10];
int dist[10];
bool visited[10];
int parent[10];
void createGraph()
{
int i,j,max,u,v,w;
cout<<"Enter the number of nodes : ";
cin>>N;
for(i=0;i<=N;i++)
for(j=0;j<=N;j++)
graph[i][j]=0;
max=N*(N+1);
for(i=0;i<max;i++)
{
cout<<"Enter Edge and Weight : ";
cin>>u>>v>>w;
if(u==-1) break;
else
{
graph[u][v]=w;
graph[v][u]=w;
}
}
}
int minDistance()
{
int min = 10000, minDist;
for (int v = 0; v < N; v++)
if (visited[v] == false && dist[v] <= min)
{
min = dist[v];
minDist = v;
}
return minDist;
}
void printPath(int j)
{
if (parent[j]==-1)
return;
printPath(parent[j]);
cout<<j<<" ";
}
void dijkstra()
{
int src;
cout<<"Enter the Source Node : ";
cin>>src;
for (int i = 0; i < N; i++)
{
parent[0] = -1;
dist[i] = 10000;
visited[i] = false;
}
dist[src] = 0;
for (int count = 0; count < N-1; count++)
{
int u = minDistance();
visited[u] = true;
for (int v = 0; v < N; v++)
if (!visited[v] && graph[u][v] &&
dist[u] + graph[u][v] < dist[v])
{
parent[v] = u;
dist[v] = dist[u] + graph[u][v];
}
}
cout<<"Src->Dest\tDistance\tPath"<<endl;
for (int i = 1; i < N; i++)
{
cout<<src<<"->"<<i<<"\t\t"<<dist[i]<<"\t\t"<<src<<" ";
printPath(i);
cout<<endl;
}
}
int main()
{
createGraph();
dijkstra();
return 0;
}
OUTPUT
Enter the number of nodes : 5
Enter Edge and Weight : 0 1 3
Enter Edge and Weight : 1 2 4
Enter Edge and Weight : 1 3 2
Enter Edge and Weight : 0 3 7
Enter Edge and Weight : 2 3 5
Enter Edge and Weight : 3 4 4
Enter Edge and Weight : 2 4 6
Enter Edge and Weight : -1 -1 -1
Enter the Source Node : 0
Src->Dest Distance Path
0->1 3 0 1
0->2 7 0 1 2
0->3 5 0 1 3
0->4 9 0 1 3 4You must be also searching for these programming languages :
tags : Shortest Path Algorithm, Shortest Path, Dijkstra's Shortest Path Algorithm, Learn C++ Programs, Computer Networks, Computer Network Programming Language.
thanks bro you made my day!!
ReplyDeleteIn output what do you mean by - 1-1-1???
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